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Left 4 Dead 2 Leaked Trailer evryoung8998 General 12 10-26-2009 05:48 PM
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Old 06-01-2009, 09:07 PM   #1
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Default Re: Left 4 Dead 2

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Originally Posted by [b
Quote[/b] ]June 1, 2009 - By the time you read this, Valve will have announced the existence of Left 4 Dead 2 at Microsoft's E3 press conference. By watching the announcement trailer, you'll discover that there are new characters, special zombies, and even melee weapons like a chain saw. But if you want to learn more, read on, because we were at Valve last week to actually play through one of the sequel's campaigns (the E3 demo only features the first two levels of the campaign that we played), and we got all the bloody details.

Now it might seem unusual for Valve to be rolling out a sequel to Left 4 Dead so quickly; after all, the original game shipped on November 18. The sequel is due out on November 17, almost one full year later. However, Valve's Chet Faliszek (known almost universally in the industry as just Chet) told us that when they finished production of Left 4 Dead last year many of the developers had ideas they wanted to pursue for a sequel. And since Valve employees get to choose their next project, it quickly paved the way for Left 4 Dead 2.


Welcome to New Orleans; it's full of undead!


Here's the quick summary: Left 4 Dead 2 will feature five new campaigns, as opposed to the original's four. Each campaign will have support for four-player co-op, as well as Versus mode and Survival mode. There is one new gameplay mode that is not being revealed at this time. There are four new characters, new weapons, entirely new melee weapons, and new items. On the flip side, there are new zombies, new special zombies, and a bunch of new gameplay mechanics designed to disrupt many of the tactics and exploits that players have discovered in the first game.

Left 4 Dead 2 is set in the American South; there's going to be more of a narrative thread that connects the campaigns this time around, as opposed to just the seemingly random campaigns of the first game. The story starts in Savannah and works its way to New Orleans. The Savannah campaign is intriguing because all Chet would say is that it's a city where the zombie infection hasn't hit yet. We played the New Orleans campaign, called The Parish. It represents the final map in the narrative: the goal is to battle your way through the city, including the famed French Quarter, to reach a military helicopter for extraction. In between, it sounds like there may also be a swamp-based campaign, but that's all we know for now.

The first thing that surprised us about The Parish is that it takes place in full daylight. Yes, the zombies may like to come out at night, but they're apparently not indisposed to tearing your guts out in the middle of the day. While it's weird to be battling zombies while the sun is still up, it's certainly pretty; there's something about the friscalating dusklight that makes you want to stop shooting zombies for half a second and just soak it all in. Not every campaign is set during the day, but it does make for a nice change of atmosphere. It also affects the gameplay, as zombies can behave differently during the day. The biggest example of that is the Witch; during the night she likes to sit and cry. However, during the day she likes to wander around like a homeless old woman and cry, and that's a big recipe for trouble. Chet says that the Wandering Witch has a nasty habit of showing up at the worst possible times -- say the middle of a frenzied zombie horde. You might not even notice her until it's too late.


Out of bullets? Get an axe!


Much of Left 4 Dead 2 is designed to shake the existing gameplay up. The crescendo moments from the first game turned out to be too easy to defeat. These are the times that you have to hit a switch that alerts the zombie horde; most people simple holed up in a corner with their teammates and simply rode out the storm. To eliminate camping as a tactic, the crescendo moments have been rethought. Now you might have to hit a switch that alerts the zombie horde, but then you have to battle your way through a mess of undead in order to hit a second switch that actually stops the zombies from swarming you. In another crescendo moment, there's no switch. Instead, there's a parking lot stuffed with cars, and every one of them has a car alarm. Now imagine that a swarm of zombies hits you while you're in the middle of this lot; you have to be very careful, or else a stray shot could make your predicament a lot worse, and things can cascade from there.

The finale of The Parish campaign is also a change from those found in the original game. There's no last stand while you wait for rescue; instead, you must battle your way across a lengthy highway bridge that's cluttered with cars, trucks, and zombies. It's a ridiculously fun blast to run through, as there are all sorts of hazards, including a lack of railings that could send you dangling off the edge (or, more likely, have a tank or charger send you flying off). There are also different routes that you can try and take, like climbing atop the tractor trailers.

The director will also have spatial control over parts of some levels. Yes, it can and will change the layout of the map to challenge you. The example in The Parish campaign is the cemetery; if you're familiar with New Orleans, you know that they don't bury their dead because the water table is so high; instead, cemeteries are full of crypts. Now the director can alter the layout of the cemetery based on how well you're doing. If you're doing poorly and need help, the route through the cemetery might be as simple as a straight line. If you're doing well, the cemetery is more like a maze and can lead to dead ends. The idea is you can't know the pattern beforehand every time you play.
To sum it all up, they added 5 new campaigns, 4 new survivors, more special infected, melee weapons, and a new Director A.I 2.0.

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Old 06-01-2009, 09:09 PM   #2
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Default Re: Left 4 Dead 2

but i haven't played the furst one...


lols chain saw...fun fun...
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Old 06-01-2009, 09:09 PM   #3
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Default Re: Left 4 Dead 2

Part 1 is the real deal, I doubt this can compare with it. Doesn't feel as creepy as the first.
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Old 06-01-2009, 10:08 PM   #4
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Default Re: Left 4 Dead 2

Intresting; I received the first one for Christmas but haven't played it much because I usually feel a bit queasy after playing a couple of minutes from stimulation sickness. I didn't even know that existed, thought it was only me.

Edit: lol at the frying pan



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Old 06-01-2009, 10:38 PM   #5
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Default Re: Left 4 Dead 2

All I know is that Microsoft sexed E3 up so good.

We got a Metal Gear solid game, TWO HALO GAMES, Modern Warfare 2. I mean..really...sexy time.
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Old 06-01-2009, 10:45 PM   #6
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Default Re: Left 4 Dead 2

Halo: ODST looks amazing. I'm so going to buy it.
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Old 06-02-2009, 12:24 AM   #7
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Default Re: Left 4 Dead 2

Looks like the rest of this year might actually see some great games released. This one especially.
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Old 06-02-2009, 04:58 AM   #8
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Default Re: Left 4 Dead 2

i just think it was a little to early to makr a new one they could of waited a couple mire months and made it better but cant wait for it to come out
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Old 06-08-2009, 09:20 PM   #9
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Default Re: Left 4 Dead 2

Nice.. I will have my Xbox back in time for it..
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Old 06-09-2009, 11:53 AM   #10
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Default Re: Left 4 Dead 2

Should get it for PC, modding the games makes them all the more fun to play once the initial value is played out .
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Old 06-09-2009, 12:47 PM   #11
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Default Re: Left 4 Dead 2

I already got the first one on PC just havent done the Modding part yet
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Old 06-10-2009, 05:01 PM   #12
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Default Re: Left 4 Dead 2

Looks interesting.. its fun when your playing it with people, and the online wasn't too bad for the first one. It should be a good buy, well.. when it comes out. :P
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Old 06-11-2009, 12:23 AM   #13
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Default Re: Left 4 Dead 2

i heard of this game... but i neva tried it... it supposed to fun.... lol cool
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Old 06-11-2009, 10:49 PM   #14
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Default Re: Left 4 Dead 2

I borrowed someone's left for dead 1 and tried it for about a week

it's cool at first, but later you'll definitely need to play with 3 other human players in order to have any fun with the campaign

and on top of that, there's no story

the whole game is literally just 4 people shooting up zombies in order to escape from a city (no background story, no plot, no character development, no personalities)...the developers actually made money from this?



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Old 06-12-2009, 04:39 AM   #15
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Default Re: Left 4 Dead 2

Sometimes the simplest of games sell the most. That and the fact there are thousands if not millions of zombie enthusiast out there.
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